This is a game I published 5 years ago that I removed and now I recover again.
I have modified the game almost completely. I think it was a pity that it was unpublished. I updated the game name.
Now, it is called: Brain Sequence – Mental deoxidizer game
It is developed with the first game engine with which I started: andeEngine.
I do not know the status of this engine at present. After the use of this engine I went to develop with libGDX.
The game summary is:
Train and exercise your mind with a sequence of random objects and you need to memorice them and then repeat the sequence. I’m going to show you a piece of code so you can see how it is developed:
cr_seg = 1.1f; //Speed series this.registerUpdateHandler(crono = new TimerHandler(cr_seg, true,new ITimerCallback() { @Override public void onTimePassed(TimerHandler pTimerHandler) { conta++; if(!para) s1_1.setVisible(false); if(para){ if (conta % 2 == 0) { //Par s1_1.setVisible(true); s1_1.setCurrentTileIndex(v1[indice]); switch(v1[indice]){ case 0: base_activity.a1.play(); break; case 1: base_activity.a2.play(); break; } indice++; } else { s1_1.setVisible(false); } if(vermarco){ base_activity.a7.play(); m1.setPosition(b1.getX()-b1.getWidth()-8,botony); m2.setPosition(b2.getX()+b2.getWidth()+5,botony); para=false; vermarco = false; activaboton = true; //Touch activate buttons if(indice==SECUENCIA){ vermarco = true; } } } }));